Post by whatah on Aug 16, 2005 11:07:41 GMT -5
Evan Vargas Sucks
proof: metagame.com/yugioh.aspx?tabid=33&ArticleId=3384
information compiled from and credited to Pojo.com
thanks go to ExMinionofDarkness @ pojo.com for helping hundreds of active players and collectors get their money's worth out of this game
Alright, I'm going to compile on this thread methods to follow to increase your odds of pulling holos from yu-gi-oh packs. Many of these methods can be applied to other trading card sets that have "foil" premium card in their sets (such as many sports card sets as well as many games like pokemon and DBZ)
This first post will contain many of the "tricks" that you can use on a booster pack either before or after you buy it to determine if it has a foil in it prior to opening it.
The second post will contain information on how to accurately use a pocket scale to weigh packs. This is the single best tool for getting your money's worth (and then some) out of opening card packs.
holo pulling tricks
Eye tricks:
when UDE prints the cards they use 2 different machines, 1 for holos and 1 for normal rares. The holo printer prints the booster pic on the holo packs and the normal rare printer prints the booster pic on the non-holo packs. The holo printer often prints the booster packs pic a shade lighter or darker or sometimes with random dots on some complicated part of the pic. it you look at 10 booster packs closely and find 1 or 2 that appear a different shade or have some dots in the pic then you may have a holo. Here are some "eye tricks" for the various sets:
-ALL Packs: Darker packs (Works 20% of the time)
-LOB- Scar below Yugi's face
-LOD- Dot above Yugi's left eyebrow
-DCR- Dot on Yugi's face and arms
-MFC-
In 1st Edition Magician's Force all 6 boxes I got (3 - 24 count and 3 - 36 count) the holo's had a grey triangle on Yugi's left eye at about the 4 or 5 o'clock position. The secret rares and regular rares I pulled did NOT have the marking on them.
-SOD- Hair behind the foil on the back of the pack
-SOD- Dot above his eyes
-RDS: Dot/scar on Creator's chest
-DB2: looks for packs with blue dot on celtic guardian's right leg (unconfirmed)
Air in the packs:
Sometimes packs with holos appear to have more "air" in the packs bacause the foils were not laying perfectly flat when packaged.
-DB1: Put the pack on your left hand. Hold it on its side. Then use your right hand and push down. Packs that are harder to push have holos.
-FET: Feel for the denser pack. The pack with less air, the higher chance you get a good card. (unconfirmed)
Freezer trick:
A variation of the above trick, holos will "curl" a bit if left in the freezer for about 10 min. if you have several packs and want to know of any have foils, put them all in the freezer side-by-side and wait 10 mins. when done, the holo packs will be more "poofed up" than the non-holos (great way to find ultimates)
Gap trick:
take a packs and hold it without squeezing the top to the bottom. run your finger nail along the side of the pacck from top to bottom. if your fingernail "catches" on something halfway down the pack then you may have a foil (regular rares are uniform ot the commons, holos are sometimes slightly offset in placement and sometimes create a "gap" between the cards.
Foil Trick:
Take a pack and use your nail to move the first 4 cards downward inside the pack, then take a pice of aluminum foil and rub carefully back and forth where the name is. If nothing appears (any you did the trick right) then the card is a super rare. Otherwise you can tell if it is an holo or a normal rare.
Bar Code trick:
Look at the bar codes on the back of packs, the last 4 digits are the crucial ones. If you find 1 pack with a differnet bar-code than the rest then that pack is the secret rare. If you find 2-3 packs with the same different bar-code then odds are great that those packs are holos. (works mainly on older sets)
Bending Test:
Just bend the packs, the packs that are harder to bend
are usually the ones with the holographic cards since holographic cards are slightly thicker. When doing this trick, remember you only need to bend it slightly. (many people swear by this trick but like many of the tricks this one cannot be used for packs in carboard "blister" packs at stores like wallmart)
Flap Trick:
members.aol.com/MewtwoStruckBack/FlapTrick.jpg
look at the pic, see how thw "flap" is not attached normal. Good sign of a holo pack.
********** new trick
TLM special edition trick
the the TLM special editon boxes that contain 3 TLM packs and 1 promo card there is a trick for pulling a Chaos Emperor Dragon every time. If you squeeze the box from the sides a little and push the top flap down a little you can look into the box without bending the cardboard or tearing the stickers holding it closed. The promo is facing the back of the box, away from the packs, hold the box in a well lit area and you can see which promo it has in it. you end up paying 9.99 for a CED promo and 3 TLM packs, the CED sells on ebay for $15 and I have gotten amazing trades with each one I have pulled. the packs are worth $4/e ratail, scale them, open the foils, use the freezer trick on the rest to pull the ultimates, then trade the regular rare packs away or sell them for 2/5$
Holo pack placement: (The 3/6/7/11 trick)
Often the holos are not randomly "tossed" into an unopened box. there are somewhat confirmed holo placement patterns in many sets, and an overall patter from almost any set. In almost every box you will find a spot where there is a holo with another holo directly accross form it and another holo directly abobve or below it. here are some placement patterns and some box layouts. knowing how many holos are in a box and where in the box they might be is helpful for pulling the one you are looking for.
This won't be true for every box. But for a fair number of boxes (including from older sets), this is the best poor man trick we have.
For sets without Ultimate Rares (everything Ancient Sanctuary and before), many boxes have their holos in the 3rd, 7th, and 11th packs from the top on each side.
For sets WITH Ultimate Rares (Soul of the Duelist and after), many boxes have their regular holos in the 3rd, 7th, and 11th packs from the top on each side as well. IF THIS IS THE CASE, the Ultimate Rares will be in the 6th pack from the top on each side.
some example box diagrams (with pack weights)
here are some examples of TLM box diagrams:
got a box of TLM today here's what I've got in terms of weights/locations/pulls
Left side (top to bottom)
13.15
13.16
13.30 --- Super Master Monk
13.19 --- Ultimate Flame Wingman
13.39 --- Super Card of Sanctity
13.15
13.19
13.38 --- Super Insect LV7
13.09
13.18
13.10
13.14
Right side (top to bottom)
13.14
13.14
13.14
13.38 --- Ultra Flame Wingman
13.18 --- Ultimate Reshef
13.13
13.12
13.15
13.36 --- Super Winged Kuriboh
13.17
13.15
13.19
ok -- 2nd Hobby box of Lost Millenium:
Left side (top to bottom)
13.34
13.25
13.48 --- Super Master Monk
13.32
13.35
13.27
13.31
13.31
13.32
13.54 --- Super Card of Sanctity
13.33 --- Ultimate Ancient Gear Golem
13.51 --- Ultra Flame Wingman
Right side (top to bottom)
13.28
13.33
13.49 --- Super Brain Control
13.29
13.36
13.30
13.30
13.28
13.33
13.51 --- Super Winged Kuriboh
13.34 --- Ultimate Flame Wingman
13.32
(ALL CAPS == ULTIMATE)
(First Letter Cap == Foil)
(all lowercase == rare)
Box 1
Left Side
13.4 RESHIF
13.2 royal surrender
13.3 mid shield
13.3 mistress dorado
13.5 Reshif
13.2 black belt
13.2/3spell stopping
13.3 scorpion
13.3 nitro unit
13.3 dd survivor
13.4 grave ohja
13.5 ultimate insect LV7
right side
13.4 Megarock
13.3/4 ELEMENTAL HERO FLAME
13.4 Hieracosphinx
13.2 spell stopping
13.3 scorpion
13.5 Brain Control
13.2 token festival
13.3 criosphinx
13.3 self destruct
13.3 gear beast
13.3 hero signal
13.3 black belt
Box 2
Left Side
13.4/5 Card of Sanc
13.4 HIERACOSPHINX
13.4 Elemental Hero
13.4 dd survivor
13.3 grave ohja
13.5 Ultimate Insect
13.2 gear beast
13.3 hero signal
13.2 black belt
13.3
13.2
13.3
right side
13.3 nitro unit
13.5 winged kuriboh
13.3 ANCIENT GEAR GOLEM
13.2 token festival
13.3 criosphinx
13.2 self destruct
13.5 Master Monk
13.3 dd survivor
13.3 grave ohja
13.2
13.2
13.3
Box 3
Left Side
13.5 Winged Kuriboh
13.3
13.4 Master Monk
13.3
13.2
13.4/5 Card of Sanc
13.2
13.3
13.2
13.3
13.2
13.3 self destruct
right side
13.4 Elemental Hero Thunder
13.4
13.2
13.2
13.2
13.5 Brain Control
13.2
13.3
13.2
13.3
13.2
13.3
Box 4
Left Side
13.4 Brain Control
13.3 HIERACOSPHINX
13.4 Winged Kuriboh
13.3 ancient gear beast
13.2
13.5 Master Monk
13.2
13.3 mid shield gardna
13.2
13.3 token festival
13.3
13.3
right side
13.2
13.2
13.4 Elemental Hero Thunder Giant
13.3 ELEMENTAL HERO THUNDER GIANT
13.2
13.3 dd survivor
13.2
13.5 Hieracosphinx
13.2
13.3 ancient gear beast
13.2
13.3
Box 5
Left Side
13.3 royal surrender
13.3 CARD OF SANC
13.4 Megarock Dragon
13.3 cirosphinx
13.3 self destruct
13.5 Hieracosphinx
13.2
13.3 hero signal
13.3 mid shield gardna
13.3 elemental mistress
13.3 token festival
13.5 Ultimate Insect
right side
13.2
13.2
13.2
13.5 Card of Sanc
13.2
13.3 grave ohja
13.3 self destruct
13.3 ancient gear beast
13.3 hero signal
13.3 black belt
13.5 Master Monk
13.3 MASTER MONK
here are some DB2 box diagrams: (I put ***s next to the holos)
Box 1
Left
18.75- Kycoo
18.71- Horn of Heaven
18.91- Guardian Sphinx ***
18.78- Fusion Gate
18.75- Bazoo
18.77- Riryoku Field
18.78- Royal Oppres
18.75- Jowgen
18.74- Graceful
18.94- Great Dez? ***
18.74- Emergency P.
18.74- Morphing Jar (not a foil but a nice pull)
Right
18.70- Thunder Nyan Nyan
18.90- Mirror Force ***
18.85- Blade Knight ***
18.83- Reinforcements
18.70- Dark Balter
18.75- Statue of Wicked
18.75- Last Turn
18.72- Ryu Shen
18.79- Spiritualisation
18.87- Susa Soldier ***
18.90- Creature Swap ***
18.77- Kuriboh
Box 2
Left
18.77- Blast w/ Chains
18.72- Pyramid Turtle
18.75- Reinforcements
18.76- Fiend Skull D
18.86- Solomens Judgement ***
18.88- IFL ***
16.92- Riryoku Field
18.77- Emergency P
18.75- Cyber-Stein (not a foil but still a $10 card)
18.75- Horn of Heaven
18.93- Cannon Soldier ***
18.96- Book of Life ***
Right
18.73- Witch of Forest
18.66- Spiritualism
18.72- Fusion Gate
18.73- Sangan
18.68- Royal Oppresion
18.86- Hino - Kagu - Tsuchi ***
18.70- Ring Of Mag
18.75- Fiber Jar
18.75- Blast w/ Chains
18.89- Airknight Par ***
18.71- Marauding Captain
18.74- Sasuke Samurai
***Note Out of the 2 boxes i only pulled:
3x Toon CS
3x Toon Defense
3x Toon MS
1x Toon Index
3x Needle Worm
10x MechChaser
3x Yata
3x BTH
3X Book of Moon and a few other good commons
LEFT:
Sangan (RARE)
Royal Oppression (RARE)
Kuriboh (RARE)
Reinforcement of the Army (RARE)
Ryu-Senshi (RARE)
Solemn Judgment (SUPER RARE)
Dark Necrofear (ULTRA RARE)
Emergency Provisions (RARE)
Thunder Nyan-Nyan (RARE)
Last Turn (RARE)
Susa Soldier (SUPER RARE)
Heavy Storm (SUPER RARE)
RIGHT:
Dark Baltar the Terrible (RARE)
Statue of the Wicked (RARE)
Morphing Jar (RARE)
Fusion Gate (RARE)
Jowgen the Spiritualist (RARE)
Blast with Chain (RARE)
Swift Gaia the Fierce Knight (ULTRA RARE)
Ring of Magnetism (RARE)
Horn of Heaven (RARE)
Command Knight (SUPER RARE)
Great Dezard (SUPER RARE)
Graceful Charity (RARE)
CRV Box Diagrams:
Right Side (top to bottom)
13.19 -- R
13.23 -- R
13.21 -- R
13.20 -- R
13.43 -- Cybernetic Magician
13.19 -- Skyscraper Ultimate
13.19 -- R
13.22 -- R
13.23 -- R
13.41 -- Skyscraper
13.21 -- R
13.18 -- R
Left Side (top to bottom)
13.20 -- R
13.19 -- R
13.23 -- R
13.21 -- R
13.26 -- R
13.41 -- Cyber Dragon
13.20 -- Cybernetic Magician Ultimate
13.34 -- UFOroid (damn -- wanted to avoid him)
13.26 -- R
13.18 -- R
13.33 -- BES Crystal Core
13.16 -- R
proof: metagame.com/yugioh.aspx?tabid=33&ArticleId=3384
information compiled from and credited to Pojo.com
thanks go to ExMinionofDarkness @ pojo.com for helping hundreds of active players and collectors get their money's worth out of this game
Alright, I'm going to compile on this thread methods to follow to increase your odds of pulling holos from yu-gi-oh packs. Many of these methods can be applied to other trading card sets that have "foil" premium card in their sets (such as many sports card sets as well as many games like pokemon and DBZ)
This first post will contain many of the "tricks" that you can use on a booster pack either before or after you buy it to determine if it has a foil in it prior to opening it.
The second post will contain information on how to accurately use a pocket scale to weigh packs. This is the single best tool for getting your money's worth (and then some) out of opening card packs.
holo pulling tricks
Eye tricks:
when UDE prints the cards they use 2 different machines, 1 for holos and 1 for normal rares. The holo printer prints the booster pic on the holo packs and the normal rare printer prints the booster pic on the non-holo packs. The holo printer often prints the booster packs pic a shade lighter or darker or sometimes with random dots on some complicated part of the pic. it you look at 10 booster packs closely and find 1 or 2 that appear a different shade or have some dots in the pic then you may have a holo. Here are some "eye tricks" for the various sets:
-ALL Packs: Darker packs (Works 20% of the time)
-LOB- Scar below Yugi's face
-LOD- Dot above Yugi's left eyebrow
-DCR- Dot on Yugi's face and arms
-MFC-
In 1st Edition Magician's Force all 6 boxes I got (3 - 24 count and 3 - 36 count) the holo's had a grey triangle on Yugi's left eye at about the 4 or 5 o'clock position. The secret rares and regular rares I pulled did NOT have the marking on them.
-SOD- Hair behind the foil on the back of the pack
-SOD- Dot above his eyes
-RDS: Dot/scar on Creator's chest
-DB2: looks for packs with blue dot on celtic guardian's right leg (unconfirmed)
Air in the packs:
Sometimes packs with holos appear to have more "air" in the packs bacause the foils were not laying perfectly flat when packaged.
-DB1: Put the pack on your left hand. Hold it on its side. Then use your right hand and push down. Packs that are harder to push have holos.
-FET: Feel for the denser pack. The pack with less air, the higher chance you get a good card. (unconfirmed)
Freezer trick:
A variation of the above trick, holos will "curl" a bit if left in the freezer for about 10 min. if you have several packs and want to know of any have foils, put them all in the freezer side-by-side and wait 10 mins. when done, the holo packs will be more "poofed up" than the non-holos (great way to find ultimates)
Gap trick:
take a packs and hold it without squeezing the top to the bottom. run your finger nail along the side of the pacck from top to bottom. if your fingernail "catches" on something halfway down the pack then you may have a foil (regular rares are uniform ot the commons, holos are sometimes slightly offset in placement and sometimes create a "gap" between the cards.
Foil Trick:
Take a pack and use your nail to move the first 4 cards downward inside the pack, then take a pice of aluminum foil and rub carefully back and forth where the name is. If nothing appears (any you did the trick right) then the card is a super rare. Otherwise you can tell if it is an holo or a normal rare.
Bar Code trick:
Look at the bar codes on the back of packs, the last 4 digits are the crucial ones. If you find 1 pack with a differnet bar-code than the rest then that pack is the secret rare. If you find 2-3 packs with the same different bar-code then odds are great that those packs are holos. (works mainly on older sets)
Bending Test:
Just bend the packs, the packs that are harder to bend
are usually the ones with the holographic cards since holographic cards are slightly thicker. When doing this trick, remember you only need to bend it slightly. (many people swear by this trick but like many of the tricks this one cannot be used for packs in carboard "blister" packs at stores like wallmart)
Flap Trick:
members.aol.com/MewtwoStruckBack/FlapTrick.jpg
look at the pic, see how thw "flap" is not attached normal. Good sign of a holo pack.
********** new trick
TLM special edition trick
the the TLM special editon boxes that contain 3 TLM packs and 1 promo card there is a trick for pulling a Chaos Emperor Dragon every time. If you squeeze the box from the sides a little and push the top flap down a little you can look into the box without bending the cardboard or tearing the stickers holding it closed. The promo is facing the back of the box, away from the packs, hold the box in a well lit area and you can see which promo it has in it. you end up paying 9.99 for a CED promo and 3 TLM packs, the CED sells on ebay for $15 and I have gotten amazing trades with each one I have pulled. the packs are worth $4/e ratail, scale them, open the foils, use the freezer trick on the rest to pull the ultimates, then trade the regular rare packs away or sell them for 2/5$
Holo pack placement: (The 3/6/7/11 trick)
Often the holos are not randomly "tossed" into an unopened box. there are somewhat confirmed holo placement patterns in many sets, and an overall patter from almost any set. In almost every box you will find a spot where there is a holo with another holo directly accross form it and another holo directly abobve or below it. here are some placement patterns and some box layouts. knowing how many holos are in a box and where in the box they might be is helpful for pulling the one you are looking for.
This won't be true for every box. But for a fair number of boxes (including from older sets), this is the best poor man trick we have.
For sets without Ultimate Rares (everything Ancient Sanctuary and before), many boxes have their holos in the 3rd, 7th, and 11th packs from the top on each side.
For sets WITH Ultimate Rares (Soul of the Duelist and after), many boxes have their regular holos in the 3rd, 7th, and 11th packs from the top on each side as well. IF THIS IS THE CASE, the Ultimate Rares will be in the 6th pack from the top on each side.
some example box diagrams (with pack weights)
here are some examples of TLM box diagrams:
got a box of TLM today here's what I've got in terms of weights/locations/pulls
Left side (top to bottom)
13.15
13.16
13.30 --- Super Master Monk
13.19 --- Ultimate Flame Wingman
13.39 --- Super Card of Sanctity
13.15
13.19
13.38 --- Super Insect LV7
13.09
13.18
13.10
13.14
Right side (top to bottom)
13.14
13.14
13.14
13.38 --- Ultra Flame Wingman
13.18 --- Ultimate Reshef
13.13
13.12
13.15
13.36 --- Super Winged Kuriboh
13.17
13.15
13.19
ok -- 2nd Hobby box of Lost Millenium:
Left side (top to bottom)
13.34
13.25
13.48 --- Super Master Monk
13.32
13.35
13.27
13.31
13.31
13.32
13.54 --- Super Card of Sanctity
13.33 --- Ultimate Ancient Gear Golem
13.51 --- Ultra Flame Wingman
Right side (top to bottom)
13.28
13.33
13.49 --- Super Brain Control
13.29
13.36
13.30
13.30
13.28
13.33
13.51 --- Super Winged Kuriboh
13.34 --- Ultimate Flame Wingman
13.32
(ALL CAPS == ULTIMATE)
(First Letter Cap == Foil)
(all lowercase == rare)
Box 1
Left Side
13.4 RESHIF
13.2 royal surrender
13.3 mid shield
13.3 mistress dorado
13.5 Reshif
13.2 black belt
13.2/3spell stopping
13.3 scorpion
13.3 nitro unit
13.3 dd survivor
13.4 grave ohja
13.5 ultimate insect LV7
right side
13.4 Megarock
13.3/4 ELEMENTAL HERO FLAME
13.4 Hieracosphinx
13.2 spell stopping
13.3 scorpion
13.5 Brain Control
13.2 token festival
13.3 criosphinx
13.3 self destruct
13.3 gear beast
13.3 hero signal
13.3 black belt
Box 2
Left Side
13.4/5 Card of Sanc
13.4 HIERACOSPHINX
13.4 Elemental Hero
13.4 dd survivor
13.3 grave ohja
13.5 Ultimate Insect
13.2 gear beast
13.3 hero signal
13.2 black belt
13.3
13.2
13.3
right side
13.3 nitro unit
13.5 winged kuriboh
13.3 ANCIENT GEAR GOLEM
13.2 token festival
13.3 criosphinx
13.2 self destruct
13.5 Master Monk
13.3 dd survivor
13.3 grave ohja
13.2
13.2
13.3
Box 3
Left Side
13.5 Winged Kuriboh
13.3
13.4 Master Monk
13.3
13.2
13.4/5 Card of Sanc
13.2
13.3
13.2
13.3
13.2
13.3 self destruct
right side
13.4 Elemental Hero Thunder
13.4
13.2
13.2
13.2
13.5 Brain Control
13.2
13.3
13.2
13.3
13.2
13.3
Box 4
Left Side
13.4 Brain Control
13.3 HIERACOSPHINX
13.4 Winged Kuriboh
13.3 ancient gear beast
13.2
13.5 Master Monk
13.2
13.3 mid shield gardna
13.2
13.3 token festival
13.3
13.3
right side
13.2
13.2
13.4 Elemental Hero Thunder Giant
13.3 ELEMENTAL HERO THUNDER GIANT
13.2
13.3 dd survivor
13.2
13.5 Hieracosphinx
13.2
13.3 ancient gear beast
13.2
13.3
Box 5
Left Side
13.3 royal surrender
13.3 CARD OF SANC
13.4 Megarock Dragon
13.3 cirosphinx
13.3 self destruct
13.5 Hieracosphinx
13.2
13.3 hero signal
13.3 mid shield gardna
13.3 elemental mistress
13.3 token festival
13.5 Ultimate Insect
right side
13.2
13.2
13.2
13.5 Card of Sanc
13.2
13.3 grave ohja
13.3 self destruct
13.3 ancient gear beast
13.3 hero signal
13.3 black belt
13.5 Master Monk
13.3 MASTER MONK
here are some DB2 box diagrams: (I put ***s next to the holos)
Box 1
Left
18.75- Kycoo
18.71- Horn of Heaven
18.91- Guardian Sphinx ***
18.78- Fusion Gate
18.75- Bazoo
18.77- Riryoku Field
18.78- Royal Oppres
18.75- Jowgen
18.74- Graceful
18.94- Great Dez? ***
18.74- Emergency P.
18.74- Morphing Jar (not a foil but a nice pull)
Right
18.70- Thunder Nyan Nyan
18.90- Mirror Force ***
18.85- Blade Knight ***
18.83- Reinforcements
18.70- Dark Balter
18.75- Statue of Wicked
18.75- Last Turn
18.72- Ryu Shen
18.79- Spiritualisation
18.87- Susa Soldier ***
18.90- Creature Swap ***
18.77- Kuriboh
Box 2
Left
18.77- Blast w/ Chains
18.72- Pyramid Turtle
18.75- Reinforcements
18.76- Fiend Skull D
18.86- Solomens Judgement ***
18.88- IFL ***
16.92- Riryoku Field
18.77- Emergency P
18.75- Cyber-Stein (not a foil but still a $10 card)
18.75- Horn of Heaven
18.93- Cannon Soldier ***
18.96- Book of Life ***
Right
18.73- Witch of Forest
18.66- Spiritualism
18.72- Fusion Gate
18.73- Sangan
18.68- Royal Oppresion
18.86- Hino - Kagu - Tsuchi ***
18.70- Ring Of Mag
18.75- Fiber Jar
18.75- Blast w/ Chains
18.89- Airknight Par ***
18.71- Marauding Captain
18.74- Sasuke Samurai
***Note Out of the 2 boxes i only pulled:
3x Toon CS
3x Toon Defense
3x Toon MS
1x Toon Index
3x Needle Worm
10x MechChaser
3x Yata
3x BTH
3X Book of Moon and a few other good commons
LEFT:
Sangan (RARE)
Royal Oppression (RARE)
Kuriboh (RARE)
Reinforcement of the Army (RARE)
Ryu-Senshi (RARE)
Solemn Judgment (SUPER RARE)
Dark Necrofear (ULTRA RARE)
Emergency Provisions (RARE)
Thunder Nyan-Nyan (RARE)
Last Turn (RARE)
Susa Soldier (SUPER RARE)
Heavy Storm (SUPER RARE)
RIGHT:
Dark Baltar the Terrible (RARE)
Statue of the Wicked (RARE)
Morphing Jar (RARE)
Fusion Gate (RARE)
Jowgen the Spiritualist (RARE)
Blast with Chain (RARE)
Swift Gaia the Fierce Knight (ULTRA RARE)
Ring of Magnetism (RARE)
Horn of Heaven (RARE)
Command Knight (SUPER RARE)
Great Dezard (SUPER RARE)
Graceful Charity (RARE)
CRV Box Diagrams:
Right Side (top to bottom)
13.19 -- R
13.23 -- R
13.21 -- R
13.20 -- R
13.43 -- Cybernetic Magician
13.19 -- Skyscraper Ultimate
13.19 -- R
13.22 -- R
13.23 -- R
13.41 -- Skyscraper
13.21 -- R
13.18 -- R
Left Side (top to bottom)
13.20 -- R
13.19 -- R
13.23 -- R
13.21 -- R
13.26 -- R
13.41 -- Cyber Dragon
13.20 -- Cybernetic Magician Ultimate
13.34 -- UFOroid (damn -- wanted to avoid him)
13.26 -- R
13.18 -- R
13.33 -- BES Crystal Core
13.16 -- R