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Post by Overlord on Aug 22, 2005 20:57:41 GMT -5
Is it just me or do these d**n things need to be banned for the game to be more "level". For those of you who are unaware of a finisher in this game I'll give an example.
Goku's Kamehameha: Energy attack for 22 damage. Card Text: (Unstoppable.) 8: Put your top 6 discards at the bottom of your Life Deck. SUCCESSFUL - Capture!
Now imagine three of those in a deck of 65 cards and ask yourself "Does this make a difference?"
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Post by whatah on Aug 22, 2005 22:51:28 GMT -5
the only thing that makes them seem balanced is the stage cost is dang hefty, but since you can usally choose to take power stages or lifecards as damage it can be possible to charge up for them.
One thing I like is that score has left themselves in a decent position with re-Z. It might be possible to release new cards that aren't automatically superior to what are now staples. That was kinda a proble with original DBZ, other than the combat enders and a few broken cards here and there the later sets offered superior cards...
They'll have to be carefull introducing during combat powerups into the game, as it stands right now powering a main personality to full as a combat attack would be the most broken thing in the world.
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Post by Overlord on Aug 23, 2005 9:35:48 GMT -5
Those already exist for two styles, Black and Namekian. The black one shuffles in a black styled attack from your discards for you to gain power stages equal to the base damage of that attack. The namekian one allows you to gain power stages for every namekian energy attack in your discard pile.
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Post by whatah on Aug 23, 2005 9:49:06 GMT -5
yea, I pulled the black one it costs a biut and is limited 1 per deck, I haven't seen the namekian one yet..
it just kinda seems that they replaced "regulate on card draw" with "regulate on power stages" as the game's biggest check against brokeness.
I like how you have to be playing certain characters to use their named attacks, it adds nice variety to deck construction and personality consideration, and allows for string "finishers" without them all going into all the decks....
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Post by Overlord on Aug 23, 2005 9:57:59 GMT -5
my point is with those cards in existence you have more control over your power stage gain, especially with namekian since the mastery gains you power stages too.
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Kyle
Saiyan Warrior
Como estan bitches
Posts: 23
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Post by Kyle on Aug 23, 2005 13:59:02 GMT -5
ya, see I can already predict how this game's result will be with the dbz community, well already it has killed off the majority of the community where I live, but in the future they will re-introduce ultra rares, and very difficult promo's to get and that will bring the money factor back in to the game, resulting in the complete destruction to the population of people who don't want to pay that much on a game in the first place, but they will either feel obligated to buy more to be able to compete or just quit the game
as far as the "finishers" go I don't really have a big problem with them, because you should be able to keep up with your opponenet when it comes to gaining power stages for the most part so you would be able to refocus with a finisher, leaving a dead lock or a possible like 1-5 damage, but I don't know I sappose that they are too powerful for the game if there is nothing you can do at the moment
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Post by Overlord on Aug 23, 2005 14:07:00 GMT -5
The problem with what you're saying is that not everyone can counter a finisher with a finisher most of the time. Also, there are certain styles such as orange and namekian whose power stage gain is significantly more that other styles. It's based too much on luck and doesn't really involve as much strategy as we came to know and love about the old game. I will however stick around and see what the future has to bring. I'm not sure if they'll bring back money cards or not as the winners at gencon only got a foil version of their deck and money. However, if they to recreate rediculously hard to get staples as they did in the old game then I don't see this game reaching a large fanbase outside of the premier players.
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Kyle
Saiyan Warrior
Como estan bitches
Posts: 23
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Post by Kyle on Aug 23, 2005 14:25:56 GMT -5
I know that some styles gain more power stages then the others, and I know that some finishers do more damage then others hence why I said 1-5 damage, if refocused, but it's not probable that anyone will be able to preform any of those attacks first or second turn
I'm imagining that they will be able to comepletely destroy the game by the new trunks saga if that's what it will be called. I'm very positive though that score will create money cards again, cards that have the same amount of greatness as say champ drill or fatherly advice for this new generation of dbz
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Post by Overlord on Aug 23, 2005 14:30:17 GMT -5
That's been in the back of my mind as well but we'll have to wait and see because my d**n crystal ball is broke again *throws it through a door*. As for cards such as FA and CD, certain styles have already seen cards that allow them to do as those two do especially red.
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Kyle
Saiyan Warrior
Como estan bitches
Posts: 23
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Post by Kyle on Aug 23, 2005 14:47:36 GMT -5
I'm not saying cards of similar ability I'm talking about god cards, money cards, ultra rares, whatever you want to call it, I can almost guarentee that cards of the same greantess stature will be created, and only the people who pay for them will be the only ones who you will see win the bigger tournaments, as what happend in dbz ccg and dbgt tcg, for z the cards like namekian's strike when it was really hard to get, along with getting all of the urs for gt when it first started, but with gt they were easier to obtain but at the time were still treated as gold to get
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Post by Overlord on Aug 23, 2005 14:50:25 GMT -5
*Consults unbroken magic 8 ball* "does not look good" Wrong answer! *throws 8 ball at orange cat* I agree that they'll do something like that to screw things up.
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Post by ericdolan on Aug 23, 2005 19:58:10 GMT -5
control there stages, lower there pur, and its no biggie, without them the game is pretty slow
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Post by Overlord on Aug 23, 2005 22:07:01 GMT -5
It's hard to control power stages when all your opponent has to do is use Tien and Namekian to gain massive stages and toss a finisher. I do agree though that without them the game would go pretty slow. Even now when you have to win 2 out of 3.
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